4/28/2023 0 Comments Project triangle strategy choicesWe’ll start with the bonus characters first. If you don’t want to be spoiled on character recruitment, don’t scroll down to the story characters section. Here, we’ll reveal all the characters you can unlock - without spoilers - and how much conviction you’ll need to make them appear.Ĭertain characters will also only appear by making specific choices. The bonus characters can make or break your strategy in later levels, and you’ll want to unlock as many of them as you can. Silver-tongued characters can talk the enemy into joining your side, and eagle-eyed archers can deal more damage by shooting arrows at extreme range. You can unlock archmages that can unleash a variety of different elemental magic attacks, or artisans that can litter the battlefield with traps or even turrets. The bonus characters have weird abilities you won’t find anywhere else in the game. By building up your conviction, you can unlock bonus characters that slowly trickle into your faces as you progress through the story. The more conviction you build up, the more you can convince your followers during the story’s major forks - and there’s another benefit. Almost everything you do in Triangle Strategy will increase your conviction in one of three categories: morality, utility, and freedom. When presented with two imperfect solutions, you’re forced to make your choice for the safety of your people in a time of great war. I can only hope the game offers ways to level up your characters if you don't quite fit the bill, or let you get obscenely powerful.Triangle Strategy is a game about the choices we make. It gives you a suggested level, so you can prepare yourself for what lies ahead. One final detail is that the map doesn't let you wonder how strong you should be to take on a battle. The demo showed off skills and items, but you can't access the rest of the activities just yet. Here you can buy skills, items, weapons, or look for sidequests and useful information. All of these details seem run-of-the-mill, but they can change the course of a battle.įrom the menu, you can access the Encampment, which allows you to prepare for battle. The music which is so important in this genre is generally perfectly fine, but in some of the big battle themes it goes above and beyond, particularly with one tune that gives off a spaghetti western vibe. You can view each unit's card from the menu, and the stats are determined by class and level. Triangle Strategy also rises to the occasion whenever a major plot battle occurs, both in combat design and also aesthetically. You'll find the usual equipment, weapons, and stats like strength, luck, magic, and more. Like most strategy games, players are given various characters with different classes and abilities. Still, this new mechanic makes the game exciting and different from others in the genre. Don't let the "best" choice fool you either sometimes, doing the right thing may result in a horrible consequence. The choices are balanced between Utility, Morality, and Liberty, and these choices can influence parts of the game, such as battles, allies, and side missions. If you're given an option to speak to a character, you have three different options as part of the Conviction mechanic. It's nice to be able to look around the towns, talk to individual players during scenes, and discover dialog options that can help you out. This is pretty neat since most strategy RPGs focus on the battles alone. For exploration, players take control of Serenoa and can do a little exploring either in a town or by checking out non-story points on the map. The game is broken down into phases: exploration, story, and battles. You can also fast forward through the dialog if you don't care about political intrigue. You can hit a button to get a good look at whoever is speaking, which is great in a game with so many characters. For example, there are unique control options. However, the choices you make during your playthrough can affect who shows up.īeyond the look, there are few details that make this game stand out. There are a ton of named characters - I encountered 25 different named characters, both NPC and playable characters - and each has their own motivations, skills, designs, and job classes. It takes out the extra wait time since there is a lot of dialog to get through without stacking cut scenes on top. The scenes are contained to the 2D depictions, but it works well here. To further the plot, you can click on the red exclamation point or opt to check out the green exclamation point to recruit new characters or watch a cut scene. Rather than exploring an overworld, players navigate a map with interest points. The character designs are colorful, detailed, with obvious anime influences in the character profiles, which reminds me of Fire Emblem. (This isn't surprising since Square Enix owns the Final Fantasy franchise as well.) The overall look also borrows from several titles, such as Octopath Traveler and Bravely Default. At first glance, Project Triangle Strategy looks a lot like another 2D tactical RPG I love, Final Fantasy Tactics.
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